[Missing <summary> documentation for "N:Quine.Graph"]
| ChannelClosedException | Used internally to signal that the channel is 1) empty and 2) in closed state, i.e., that no more messages will be produced. |
| DemultiplexorNodeTPayload | |
| DrainNodeTState | Terminal node for a graph. Needed because all output ports must be connected to at least one input port. |
| GraphSchemaHook | Provides a way to access the state defined by schema classes. |
| GraphSchemaHookT | Generic version of GraphSchemaHook. |
| GraphShell | Container and controller for nodes. |
| InputPortT | Type-erased implementation of input port; InputPortT for a strongly-typed class. |
| InteractiveQueryEventData | Event data for an interactive query event. Query contains the query object which must be completed with one of SetResult(Object), SetError(Exception) or Cancel methods. |
| ItemProcessingEventData | Event data common for begin/progress/end processing events. This is a stateful class where it is intended that every node has a single instance of a subclass implementing GraphMessageTotalSize in a suitable way. Implementation note: This data cannot be part of GraphMessage because a single message can be queued at and processed by multiple nodes. |
| NodeConcurrencyLimiter | Limits the number of concurrently running nodes of the same type. Various kinds of limits (per-graph, per-process, etc.) can be achieved by considering the scope and lifetime of the DI registrations. This type is not for public consumption, but it must be registered with DI. |
| NodeShell | Base functionality shared by all node implementations. New node types can be implemented outside of this assembly only by deriving from one of the generic node classes. |
| NodeShellT | |
| OutputPortT | Type-erased implementation of output port. |
| SourceNodeTState, TMessage | Source node has no inputs and generates messages on its only output. |
| TransformNodeTState, TInput | Transform node has at least one input and zero outputs. It calls [!:Process(TInput)] method for each received message. The node exits when all of its predecessors have exited and closes all output channels. |
| TransformNodeTState, TInput, TOutput0 | Transform node with one output. Arbitrary number of messages can be produced for a single input message. |
| TransformNodeTState, TInput, TOutput0, TOutput1 | Transform node with two outputs. Arbitrary number of messages can be produced for a single input message. |
| IInputPort | |
| INodeEventSource | This interface allows components that run as a part of a node to publish events. |